The Repro has 2 parts, 1 with CustomPhysical properties set, and one without, they still delete themselves.
This is causing issues for my space game, the ships only started doing this fairly recently. I assume its something to do with PGS or Custom physical properties.
It happens with any settings of the physical properties as well.
Edit: I fixed the issue in game so it doesn’t use math.huge, but this probably shouldn’t do that. It didn’t do it before.
An example video of it happening on my game
(Skip to 24 seconds to see it happen)
https://www.youtube.com/watch?v=po_IZb6jydI&feature=youtu.be