I was trying to make a conveyor system for a game I’m making, but the paper parts disappear after travelling a certain distance. If I shorten the conveyor or speed it up, the issue is gone.
Are you tweening the parts? If so why not simply apply an assembly linear velocity so the parts go on it without disappearing?
The conveyor uses AssemblyLinearVelocity, but I just fixed the issue. It turns out, the paper was razor thin (0.02 studs height), which Roblox didn’t like, so I just slightly increased it.
You could also Enable the CustomPhysicalProperties property on the paper, increase density, and make the paper thin again. The extra weight should make it stable
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