Parts disappearing of workspace when I play test the game

I am currently facing a weird bug in which the parts that I have on workspace while editing disappear when testing. I have no script destroying or moving the parts.

While Editing:

While play-testing:

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Did you maybe unanchor the parts and also disable cancollide?

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I did that already, it’s always the first thing I do.

Wait so you disabled cancollide and unanchored the parts? If so then they would fall through the map

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No, I anchored them back later. It still doesn’t solve the problem.

Are you sure there is no script removing the object?

Yes. The only script I have that contains those parts is a camera script in which points to them.

Could you show me that script and also the properties of one of those object, because I don’t see how a part would disappear without manually destroying it or having the anchored property and cancollide disablde.

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“Archivable” needs to be set to true. Setting it to false prevents it from appearing in-game.

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Are only the parts “ViewB”, “ViewF”, “ViewL”, ViewR" disappearing?

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