Parts fling when player touch them

Hello! :wave:

I have a small problem with objects in my game.

When I walk on them with my player character they just fling away and act weird. I tried to set custom physical properties but it didn’t change anything…

I noticed this thing earlier when I made games but now it’s really annoying and it’s ruining the game.

Here is a video:

I will be really glad if somebody could help me :smiley:

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Try anchoring the parts, if you need them to be unanchored then only unanchor them when needed.
Edit: i just noticed that you need them to have physics. try making the items a seperate collision group from players, so that players phase through them while they still work the same.

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why didn’t I think about it earlier.

thank you :+1:

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No problem man! Glad I could help.

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