[PARTS] in a [MODEL] that are Welded to the [PRIMARY PART] are not moving!

Hello! i am making a sort of bossfight / survival section in my game and one of the attacks are not working [kinda]


  • Here is the section in the script where it fires the attack :
local function TearDropAttack()
		local TearDropModel = game.ReplicatedStorage.BossFightAttacks.TearDropAttack:Clone()
		CanAttack = false
		TearDropModel.Parent = workspace
		wait(3)
		TearDropModel:WaitForChild("AlertParts"):Destroy()
		game:GetService("TweenService"):Create(TearDropModel.PrimaryPartBase, TweenInfo.new(4), {Position = workspace.TearDropFallenCFrame.Position}):Play()
		wait(1.1)
		TearDropModel:Destroy()
		CanAttack = true
	end

  • Here is the Teardrop model :
    image
    [There are a bunch of weld constraints in the PrimaryPartBase part which is anchored and is welded to all the parts in the TearDrops Folder which are unanchored]

[the primary part]

[the tear drops which are above the bossfight]


  • Issues im having with it :

The Tear Drops are not falling. Only the primary part is.


So uhh yeah. thats basically all the issues im having with this! if anyone can help me fix this i will be really happy!

Welded parts will only move if CFrame of the main part is moved instead of Position

1 Like

oh really? ill try it out! thanks!

Thank you! I will remember to use cframe from now on!

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.