Hi
I’m currently working on an FPS concept game of mine, and when I equip a gun and play an idle animation that I made for it, the gun is facing the wrong way, however, when I touch the gun to another player’s character, it magically fixes itself. I’m not sure what’s going on here, and I’m not sure how to fix it.
When in the animation editor, it looks perfectly fine:
When I switch guns (that is, playing the idle animation again), the gun is again pointed the wrong way, until I touch another character.
See:
When no animation is loaded, this is what the character looks like:
Can anyone offer any assistance with this?
You can test this yourself in this game (with another player):