An animation I’m trying to play on a model only rotates parts, not moves then.
In Editor
In game and command line
Notice how some parts are only rotating and not moving? (The panels in the back and the six things in the middle)
Details
Every part is unanchored except the root
AnimationController and Animator are set up correctly
There are no joints except Motor6Ds
Motor6Ds are set up correctly
Script: game.Workspace.PelletCatcher.Logic (Server Script) (Shortened)
local Animator = script.Parent.AnimationController.Animator
local IdleClosedTrack = Animator:LoadAnimation(Catcher.Animations.IdleClosed)
local CloseTrack = Animator:LoadAnimation(Catcher.Animations.Close)
CloseTrack:Play(0, 1)
CloseTrack.Stopped:Wait()
IdleClosedTrack:Play(0)
I can’t find anything about this problem so I assume it’s not common, if you can help please do