I was walking around while testing ingame, and stumbled upon an invisible object. Because of the way the selectors work in this game, whatever is there should be selectable, but I couldn’t select it. After doing some testing I located exactly what I was colliding with, and it was inside of a viewport. Turning off collision for the object that was inside of the viewport fixed the problem. I have StreamingEnabled on in this game.
This happens in studio and in game. I can’t be sure of when this started, but I encountered this for the first time today.