Parts in waypoint folder are deleting themselves without input

Hello! I am following a YouTube tutorial on how to create a tower defence game to learn scripting, and I have encountered an issue that I have no clue how to fix.

I have written the code exactly as intended, and all other systems are exactly the same as displayed in the video. Even so, all children inside the waypoint folder delete themselves when running the game.

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I have tried to rename the folder, and replace each waypoint individually, I think it may have to do with the for loop itself. Still, everything inside of it should be functioning correctly as demonstrated in the video.

For future reference if you are curious, Iā€™m following this: https://www.youtube.com/watch?v=DanjB0cTfw0&list=PLtMUa6NlF10fEF1WOeDtuGcIn0RdUNL7c

I really appreciate any help you can provide.

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If you watch closely, your waypoints are phasing through the baseplate and falling off the map.

Make sure your waypoints are Anchored.

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you see that makes more sense. I usually have auto anchoring enabled I forgot that base Roblox Studio automatically disables it.

Thanks for the help!

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