It looks better in high graphic level, but lower the graphic level, it gets worse.
If you are using unions or Mesehes then turn on ‘DoubleSided’ property, and also set the ‘RenderingFidelity’ property to precise
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I checked this and it was not the problem, but thanks!
I figured out myself, the reason was my custom camera script.
Focus will not automatically update (…) when the default camera scripts are not being used. In these cases, you should update Focus every frame.
-roblox documentation
so the camera.Focus was not updated, so I add a line of code that sets focus cframe in my custom camera script and problem solved.
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