Parts keep getting destroyed even though they are anchored and no scripts are running

Basically, as the title says. I have a large mesh planet where the parent parts are anchored. Yet when I playtest it, the parts disappear from the workspace.


image

But during the playtest, it vanishes off the Workspace.
image

I have tried to increase the parts destroy height in the Workspace settings, but so far, this is a mystery as to why this is happening.

Any ideas?

Is this client view? Streaming happens, so it’s probably rendered out. Switch to the server view and you’ll likely see it there.

Set the Model’s ModelStreamingMode to Persistent or render the model locally.

1 Like

Yeah. It was the client view. When I switched to server view, it was there. I forgot about that StreamingEnabled setting. I turned it off and it’s working.

Thanks.

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.