Parts not anchoring in A-Chassis

Hello DevForum!

I’ve been having this issue all day and nothing seems to work. I’m building a commission for a police car. The A-Chassis that I’m using worked perfectly fine until I attempted to add on the lights and lighting hardware. The parts are all anchored and inside the model I’m using, but the second I attempt to run it, all my parts but one fall off the car. I can fix this by putting the grouped “Exterior” parts inside the “Body” section of A-Chassis, but then the car begins to flip and do all sorts of unpredictable movement while also breaking A-Chassis entirely.

Any solutions?

3 Likes

Hi there!

Are the collisions enabled for the car? If so, that might be what’s messing with that. Uncollide everything in the Exterior group, ensure there’s no weld scripts present and put it back in the body.

Weld scripts you added may also interfere with the car.

If it doesn’t work, would you mind me taking a look at it?

Certainly! If you have Discord you can message me there at will#2000 .

I really appreciate your help!
Let me check on the weld scripts and collisions, I think everything is uncollided, but I’m not sure about welds. As far as I know the only weld scripts are for the DriveSeat and its detection.