Parts staying at 0.5 transparency

So i have had this really weird bug happen to me multiple times before where I move a part and once I have moved it its transparency has changed from 0 to 0.5. Well, I haven’t been able to figure out what causes it until just now when I figured it out :smiley: So here are the steps to repro this:

  • Insert a part into the workspace
  • press cmd + 2 to select move tool
  • left-click and drag the part up BUT DON’T LET GO OF THE LEFT MOUSE BUTTON
  • now press cmd + 3 WHILE THE LEFT MOUSE BUTTON IS STILL PRESSED
  • you should now have a part who’s transparency is set to 0.5

I checked and this also works with cmd + 2 and 3 and 4. Also, you don’t have to drag the part but you do have to click on the tool so the part’s transparency goes to 0.5 before selecting another tool.

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Usually when I build anything this happens at least once for me, but I never knew the exact cause. I always use shortcuts to select studio’s build tools, so this explains it.

This is still a problem.

This should be fixed now!

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THANK YOU :smiley: I just checked and it is indeed fixed :smiley:

It’s back :frowning:

Repro steps are exactly the same as I posted before.

That’s correct. The original fix had a bug where the scale tool always resulted in transparent parts. I haven’t had time to go back and fix that yet, sorry :frowning:

Could you guys internally switch it over to LocalTransparencyModifier?

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