How would I get all parts that are touching an attachment similar to workspace:GetPartsInPart?
If you’re willing to compromise accuracy for an efficiency bonus, a GetPartBoundsInRadius query with a very small (not zero) radius could do the job. This method cares about the bounding box of other parts and not the practical geometry, as the name implies. It isn’t as precise as a raycast or GetPartsInPart query. Make sure to provide the WorldPosition of the Attachment.
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