When you stand on an anchored part with a Velocity > 0, your character should move with it. This is how conveyor belts are made. This has stopped happening in my game Obby Creator. It has also stopped happening in the game Super Bomb Survival, so is not just an issue in my game. Unanchored parts that are not in the character model DO get affected properly.
Steps to reproduce:
Open a blank place
Insert a part, anchor it and set it’s velocity > 0.
Not working for me too, I hope this is fixed soon. My game is super small and it’s basically getting killed right now, I’m getting so many dislikes and my games player count is going down so much.
This can really be seen in obby games, I’ve had a few people tell me that conveyors are broken yet its that the parts velocity doesn’t affect the user.
I’m still getting some reports of conveyors not working, but this time I can’t confirm whether it’s just my game or other people’s too. I didn’t have reports of this before the original bug where all conveyors stopped moving humanoids (and haven’t updated the game since then) so it’s unlikely that it’s something to do with my game specifically, but who knows?
It doesn’t seem to be everyone, which is why it’s confusing, but just letting you know that some people seem to be experiencing it.