Parts with "CanCollide" enabled behave weirdly with other parts on studio

Parts with the property “CanCollide” enabled can not be push, scaled and rotated in to other parts with the same property enabled while on studio, not in game but in the studio editor. I’m 99% sure this didn’t happened before and its causing me a lot of pain while building, I dont want to keep disabling this while building for then forgetting to enable it once I’m finish with the build.

Supposed behavior:

Current behavior:

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You accidently selected a option called “Collisions”, disable it on Home, is next to the rotate tool.




Also wrong category this should be in building support not development discussion.

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