Party Chat counts the wrong number of characters in the text

While using Party chat I found 3 bugs.
Bugs are happen on the mobile and desktop clients. Inside experiences and outside as well.

  1. Group name length check counts non-ASCII characters as multiple characters, whereas on the web version they count as 1 or 2 for emoji.
  2. If the last message was sent as an emoji, a warning appears in the Developer Console: “Failed to set SizeConstraint’s MaxSize as it is smaller than MinSize”. Its also makes noise to the Error Reports page on game’s dashboard.
  3. Message length check counts non-ASCII characters as multiple characters, whereas on the web version they count as 1 or 2 for emoji.

Video with Showcasing bugs:
robloxapp-20250109-2010329.wmv (1.1 MB)

Expected behavior

  1. Group name length check should work the same as on the website.
  2. Warning on the Developer Console should not happen. It also makes noise to the Error Reports page on the game dashboard.
  3. Chat message length check should work the same as on the website.

Converted video to mp4 :sweat_smile:

2 Likes

This is just an acknowledgment announcement!

We’ve filed a ticket to our internal database, and we’ll follow up when we have an update!

Thanks for the report!