Here is the full update log for Pass the Bomb!
29th August 2022
Biggest Changes:
- Added walls to the edge of the smaller Classic map.
Bug Fixes:
- Fixed bug where sitting on a seat before the game started could stop the entire game from starting a new round.
- Fixed bug where other players on your screen would walk through walls.
28th August 2022
Biggest Changes:
- You now gain 10 Gems every time you level up!
- Reduced gems earned from Salvaging an item to 30% (prev 40%)
- Adjusted weekly challenges to make them easier.
- Improved anti-cheat.
- XP, Statistics and Challenges for playing are now awarded as soon as you finish a round rather than when the round finishes.
- XP given from games in Private Servers is now halved in order to combat AFK XP farming.
- Passing hitbox changed slightly.
27th August 2022
Biggest Changes:
- Hopefully improved player prediction system to reduce feeling of lag. May not have worked though, will need to test.
- Network optimizations! Less data sent from the server to the client and vice versa, meaning average ping should decrease. Hopefully!
Bug Fixes:
- Fixed bug where the player team rings wouldn’t destroy themselves after a player died.
- Fixed bug where you sometimes would fall and die at the start of a round.
26th August 2022
Game released for free! 🥳Biggest Changes:
-
RELEASE!
– The game is no longer in early access and does not cost 25 Robux to play anymore. - All Alpha data has been reset.
– If you’re an Alpha player, joining the game will grant you the Alpha Bomb and 1000 gems. Thanks for helping me test the game! - You can now buy Gems with Robux.
Smaller Changes:
- Added Hint UI when in the menu.
- Improved Codes screen to display error message when a code fails.
- Improved player movement to reduce lag during games.
- Reduced server size to 13 (prev 14)
Bug Fixes:
- Fixed bug where the 10th spot on the Winner board couldn’t be seen.
24th August 2022
Bug Fixes:
- Fixed bug where music wouldn’t play correctly if you joined during a game.
- Fixed bug where the clicking sound on buttons wasn’t correct.
23rd August 2022
Biggest Changes:
- Added and adjusted music in the game.
– Includes the removal of It’s Raining Tacos, but added Crab Rave so… - Hitboxes update 40% faster, now every 1/14th of a second.
- Increased average gems gained from daily spin.
- Monthly XP board will now format large numbers correctly.
22nd August 2022
Biggest Changes:
- Added Global Monthly XP Gained leaderboard.
– This leaderboard shows the top amount of xp earned in a month across all Pass the Bomb! players.
Bug Fixes:
- Fixed memory leak which would occur if you opened the Send Trade gui.
- Fixed bug where the Winners leaderboard wouldn’t turn your name green correctly.
21th August 2022
Bug Fixes:
- Fixed bug where mobile users couldn’t click on the shop items.
- Fixed bug where the xbox selection gui would sop when buying an item even if you weren’t on mobile.
20th August 2022
Biggest Changes:
- Added Xbox support.
- Adjusted slip factor to 5 (prev 6).
- Reduced server size to 14 (prev 18).
Smaller Changes:
- Increased hitbox when clicking on shop items.
- Adjusted chances in Daily Spin to increase average gem earnings but decrease average xp earnings.
Bug Fixes:
- Fixed bug where the collector badge wouldn’t be given properly if you received an item by levelling up.
- Fixed bug where moving the camera on Mobile could open the shop menu if you started dragging on a shop item.
- Fixed bug where some rthro characters wouldn’t slip at all, causing an unfair advantage.
15th August 2022
Biggest Changes:
- BEANS
Smaller Changes:
- Adjusted XP required to level up (new formula is
(350 * (1 / (1 + math.exp(-0.1 * (level - 40))))) + (level ^ 1.1) + 30
.)
Bug Fixes:
- Fixed bug where the
Collector
badge wouldn’t be given properly if you traded and then had 4 different colored items. - Fixed bug where the
That Was Close...
badge could be awarded to the wrong person. - Attempted fix for bug where RThro characters will slide differently to other players, causing an unfair advantage.
10th August 2022
Biggest Changes:
- Names in chat will now reflect the players team during Team gamemodes.
- Added 5 new badges to earn while playing the game.
– Fuser, Critical Pass, That Was Close…, Salvage, Collector
Smaller changes:
- Changed cooldown when fusing items to 2s (prev 5s).
- Trade screen will now show the other players name while trading.
- Increased Gems gained from Daily and Weekly Challenges to 30 (prev 25) and 200 (prev 150) respectively.
- Reduced XP gained from playing and winning a game.
- Reduced XP need to level up by 10XP on each level.
Bug Fixes:
- Fixed bug where if more than 10 people were playing the leaderboard wouldn’t function correctly.
- Fixed issues with SFOTH map.
9th August 2022
Biggest Changes:
- Reduced slip factor from 8 to 6.
- Added 5 new badges to earn while playing the game.
– Winner!, Team Player, Chaos Master, Fuse Legend, Weekly Challenger.
Bug Fixes:
- Fixed bug where nobody could trade.
- Fixed bug where if you reset in the lobby your camera would break.
- Fixed bug where if you were in a trade with someone and they left, your screen would stay trading with them.
8th August 2022
Biggest Changes:
- Added support for R6 characters.
- Game now follows Roblox PolicyService, disabling Trading of Paid Items of certain users.
Bug Fixes:
- Attempted fix for bug where instead of dying at the end of a round you would join a Neutral team and get stuck respawning.
7th August 2022
Biggest Changes:
- Added Quick Settings near the Gems button in the bottom left.
– Allows you to toggle AFK mode and Mute the in-game music. - Added a Codes menu so I can give out codes for items and gems in the future!
Smaller changes:
- After being awarded an item the game will return to the menu if that’s what you were looking at.
4th August 2022
Smaller changes:
- You’ll now automatically go into Spectate mode after you die in a match.
– I think it’s more interesting to watch the match and will make people less likely to leave after dying.
– You can get back to the lobby by pressing “Back”. - Adjusted XP required to level up (new formula is
(300 * (1 / (1 + math.exp(-0.1 * (level - 40))))) + (level ^ 1.1) + 35
.)
Bug Fixes:
- Attempted fix of unusually laggy servers. Can’t see if the fix works yet. More testing needed.
- Fixed bug where one of the weekly items would get occasionally deleted.
- Fixed bug where players might float during SUDDEN OOF.
- Fixed bug where other players would appear choppy, especially in Spectate mode, on your screen.
3rd August 2022
Data reset for first time.Biggest Changes:
- Added counter for Limited items which shows how many of them exist in the world.
- All data reset for testing purposes. Will definitely happen again at least once when the game comes out of Alpha!
Smaller Changes:
- Adjusted XP requirements to be slightly lower (prev Level 10 required 84XP, now it requires 74)
– New XP formula is25 + (5.5 * (level - 1))
- Removed Black color (will add again in future!)
Bug Fixes:
- Fixed bug where you could reset during a game and it wouldn’t count as a death.
30th July 2022
Biggest Changes:
- Added Alpha Bomb, a gift to all testers during the Alpha phase.
– This bomb cannot be Salvaged or Fused, but it can be traded. Keep in mind you trade this away you will not get another without receiving it again in a trade.
Small Changes:
- Changed Black color to be not completely Black (rgb 25, 25, 25)
- Adjusted prices of rarities to the following:
– Rare: 750 (prev 500)
– Legendary: 2500 (prev 2500) - Items in the shop can no longer have identical items in Daily/Weekly at the same time.
Bug Fixes:
- Fixed bug with viewport frames showing Bombs in the Inventory screen.
26th July 2022
Small Changes:
- Adjusted length of the Bubble Shield explosion to make it slightly shorter.
- Removed Weekly Challenge “Win a Classic game” as I think that will be too difficult when servers are 20 people full.
Bug Fixes:
- Fixed bug where a laggy player could die but still win the round.
- Fixed bug where the daily streak would still count up even if you rejoined after 2 days.
- Fixed bug where players would sometimes appear to be floating when sudden oof started.
- Fixed bug where daily spin rewards wouldn’t actually be multiplied by your daily streak multiplier.
- Fixed bug where the player in the inventory screen had 2 faces.
22nd July 2022
Small Changes:
- Disabled Portrait Mode on Mobile devices.
- Decreased the minimum size of items in the inventory when using a smaller screen, such as while on a Mobile device.
21st July 2022
Biggest Changes:
- Added new explosion, Bubble Shield.
- Added Black color for items.
- Increased gems earned from Daily and Weekly challenges from 20 to 25 and 100 to 150 respectively.
20th July 2022
Item Shop now available!Biggest Changes:
- Added Item Shop in the Lobby.
– Buy new bombs and explosions!
– 4 Daily items that change every day, and 2 items that change each week. - Added new Rare explosion, Bubble Shield.
Small Changes:
- Adjusted XP so gaining levels is slightly harder.
17th July 2022
Daily login rewards + new game thumbnail!Biggest Changes:
- Added Daily Spinner!
– Get rewards every day you play the game by spinning the daily wheel. Playing for multiple days in a row will increase the rewards you receive! - Added new thumbnail by @SoftGB.
Small Changes:
- Added currency effects for when you gain XP or Gems!
- Adjusted XP gain. It will be slightly more difficult to level up now (sorry!)
- Reworked the Challenge System.
– Along with the daily spin I’ve changed how the timings and things work for the challenges. It might mess up. Please let me know if something goes wrong and you don’t get a spin or the challenge don’t update when they are meant to.
Bug Fixes:
- Fixed bug where the first voting pad would highlight green if nobody was touching any pad.
5th July 2022
New Map, New Bomb + New voting system!Biggest Changes:
- Added new map, SFOTH.
– Inspired by the classic Roblox experience [⚔️ Sword Fights on the Heights IV - Roblox]. - Added map voting!
– Sometimes you will be able to vote on a map by standing on the corresponding in the lobby.
– Gamemode voting has also been changed to this physical version of voting as I think it’s more fun - Added team color circles to help tell who is on what team when playing team games.
3rd July 2022
Biggest Changes:
- Added new movement prediction system!
– I spent about a week on this. I’m super proud of it!
– What does it mean? The game will be constantly tracking each player and predicting where they are despite the speed of their internet connection.
– Every other character on your screen is actually in their predicted position!
– Passing bombs should feel much smoother than before. If there are any bugs, let me know! - Added new Rare bomb, Dice of Gygax!
- Adjusted weekly challenges to be harder to do (more likely to take a longer than an hour to do)
Bug Fixes:
- Fixed bug where receiving an item while trading would cause you to be excluded from future rounds until you completed another trade.
- Fixed bug where fusing a bomb before the game started would cause fusing to break until you rejoined.
25th June 2022
Biggest Changes:
- Bombs in the Inventory Frame are now shown as a preview on their respective button.
- Added Shiftlock when on Mobile.
- Added text alert when you are given a bomb.
- Added balls in the lobby which float in the water.
- Movement and Jump controls on Mobile will now correctly be hidden when in the menu.
- Intermission time changed to 20s even when round voting is available.
Bug Fixes:
- Fixed bug where exiting gem shop while in the Trading menu would break the menu gui.
- Fixed bug where if you were holding a bomb before Sudden Oof, you’d still explode even without a bomb.
24th June 2022
Biggest Changes:
- Added 2 new Bombs!
– Hamburger
– Potato
(I’m really hungry right now so maybe that’s why I added these ) - Added music!
– Music will play when a round is active. Everyone hears the same music. - Removed Item Shop GUI.
– I want to simplify the game a little to release it.
4th January:
- Added new Item Shop.
– You can currently only buy crates here to unbox new items!
– In the future you will be able to buy gems here but not while the game is in Alpha.
– There will also be a daily selection of random items, but that does not exist yet! - Increased the amount of Gems you get from Daily/Weekly challenges.
- Increased difficulty of Challenges slightly.
26th December:
- You can now Salvage items - turn an item in your inventory into Gems!
- The amount of Gems you have are now visible at all times while playing the games.
- Added server win leaderboard in lobby.
- Changed XP needed to level up.
- Increased difficulty of weekly challenges.
- Adjusted lighting to add a more cartoony feeling.
- You can longer pass bombs through walls.
- Improved anti-cheat.
28th November:
- New Lobby! Includes fun things to do like getting shot out of a cannon!
- Spectate GUI now appears when in lobby.
- Fixed bug where inventory wouldn’t load properly.
18th November:
- Added first Legendary item, the new bomb: Gyro.
- Changed rarity colors.
- Fixed a few bugs.
17th November 2021:
- Added new game icon.
- Added a few extra sounds when travelling around the in-game menus, including:
– Button click sounds.
– Gems increasing sounds.
– Level up sound.
– Challenge completed sound. - Added icon for Gems.
- Added extra info when selecting an item in the Inventory frame.
– You are shown the name, color and rarity of the item.
– It also tells you if the item isn’t able to be Traded or Fused. - Improved Fuse/Trade backend code. This may cause errors where items don’t transfer properly etc. Let me know if it happens to you!
- Removed camera movement while in the Inventory frame.
- Fixed bug where the fuse frame would stay visible if you left the Inventory screen.
- Fixed bug where levels on the Send Trade screen wouldn’t update over time.
12th November 2021:
- Added an anti-cheat to counter the most basic exploits. Let me know if it punishes you incorrectly!
- Fixed bug where you could occasionally see team markers under players even when not in a team gamemode.
- Fixed bug where the voting frame would disappear if you entered or left spectate mode.
3rd November 2021:
- Added ability to Fuse items together!
– In the Inventory screen, select an item and press “Fuse”.
– The Fuse window will pop up. Once you add 4 items of the same rarity, you can confirm the fuse.
– You will exchange the 4 items for 1 item of the next rarity. For example 4 common items will become 1 uncommon item. - When you chat the color of your name in the chat window will now ignore the color of the team you are on.
24th October 2021:
- Added new gamemode, Bomb Rush!
– A new bomb is given to a random player every 5 seconds until one person remains.
– Nobody will be given a bomb if there is only 1 player without a bomb. - Added new Uncommon Bomb, Jack O’Lantern.
- Changed rarity of Beach Ball skin to Uncommon. (Previously Common)
- Decreased XP needed to level up to
80 + (5 * level)
. - Fixed bug where joining a round current in progress would set your team to Neutral and cause you to repeatedly fall into the void.
- Fixed bug where you didn’t have to wait 5s on the final confirmation screen when trading.
- Changed Doomspire and Athens map to have more walls.
20th October 2021:
- Added Trading to the game. Trade different bomb skins and explosions with other players!
17th October 2021:
- Began work on Trading GUI.
- All rounded gui edges are now 2px smaller.
- Players now die quicker when falling off the map.
11th October 2021:
- Opened the game for Paid Access Alpha testing.
- List item