I am trying to create a frame that shows how far into an obby you’ve completed. I’m not using checkpoints, so I can’t just use players current stage / total stages. It’s basically just a start and an end. But I’m wanting something similar to what Deathrun does. Obbies will be odd shapes, and have loops, etc. so I can’t just figure out the distance from the start to the end either.
My thought process was to have a bunch of invisible parts along the map, label them 1, 2, 3, etc. and the somehow getting their distances added up and figuring out how close a player is to each one or something, I don’t really know though.
I take back the checkpoint claim, there will be checkpoints, but only 1-2 per map. So I still can’t do the whole player stage / total stages, as that would only update as they reach each stage. I need the bar to continously move up (or down) as the player progresses.
With the ‘Path’ folder possibly containing the parts for tracking? And the UI bar at the bottom being like the progress