Pathfinding breaks after Ragdoll

I have a Zombie AI that uses pathfindingservice to find the player. However, if the zombie is ragdolled; the AI breaks and the Zombie is stuck in place for a while then proceeding to walk for no reason. How do I fix it so that after recovering from ragdoll, the zombie continues moving to target
(if any)

robloxapp-20240303-1346182_Trim.wmv (2.9 MB)

Forgot that I set the Zombie’s walkspeed to 0

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