I have a Zombie AI that uses pathfindingservice to find the player. However, if the zombie is ragdolled; the AI breaks and the Zombie is stuck in place for a while then proceeding to walk for no reason. How do I fix it so that after recovering from ragdoll, the zombie continues moving to target
(if any)
robloxapp-20240303-1346182_Trim.wmv (2.9 MB)