Pathfinding links behaving weird

I am making enemies for my game currently, and my map is a bunch of buildings, that are connected by ziplines.


The issue is, the pathfinding doesn’t want to get to other buildings other than this one:

I have added a cost to the pathfinding link, and all the pathfinding links are active and their parent part is cancollide on.
The pathfinding only wants to get to the building i attached in the screenshot above, not any other one.