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What do you want to achieve? Keep it simple and clear!
See the video below. Pathfinding works correctly when a block part is in the workspace and not overlapping another part.
Then if I move the part so it overlaps with the model, pathfinding fails.
This also occurs if the part is in the model, and also with cylinder parts.
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What is the issue? Include screenshots / videos if possible!
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What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I don’t need a solution, as there is nothing wrong with the code. It is how Studio is interpreting overlapping parts with models. Whether the part is in the model, or just overlaps no path can be found if the target part and the model overlap.
Something has changed. If it is something I am overlooking, or I need to code it in a different way please let me know.