Hello!
All of a sudden, the snowmen in the game started to not compute a path , returning the ‘NoPath’ status…
I don’t know why, as it was working just some moments ago, but then it started to get messed up like this and I don’t know why!
If you could help me by testing the game (By getting the Snowman model in the ReplciatedStorage to move in a random LocationPart position of a table in the workspace). Every door has a PassThrough on, but the path won’t get computed the same. I am sorry if I didn’t add the Pathfinding script in it, but I removed it due to no-leak purposes. If you could maybe help me out by just testing if the pathfindingservice isn’t finding a path and why you’d help me sm. I’m struggling with this for almost 2 hours. Thanks in advance.
PlaceToTest.rbxl (691.8 KB)
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someone please help I cant find a solution to this either