Pathfinding Service cant compute small jumps


as u can see from the picture, the left platform and very close and almost same height as the platform at the right, but the pathfinding keeps returning no path

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Does it return no path when it tries to compute it? Have you tried drawing out the waypoints to see how it is computing the path? Do you have the jump set when it path says you need to jump as you have to do this in your code.

yes, jump is enabled and ive seen them jump higher and farther gaps, but i realize roblox pathfinding is so bad that its having problems with this path, ive enabled path navigation in studio settings to see and it seems the roblox pathfinding dont know how to compute that area so i adjusted the path until they can compute path, i hope roblox make better pathfinding because some of npc keeps jumping in same flat place