Roblox Pathfinding Service is stuck on wall corners as it doesnt calculate the path right.
Copy paste the exact script from docs which you can find here: Character Pathfinding | Documentation - Roblox Creator Hub
Frequency: happens 95% of the time.
tested in local studio.
Place:
Pathfinding.rbxl (232.9 KB)
Expected behavior
I expect the path to calculate walls accurding to its radius and height, without stuttering and/or getting stuck on wall corners.