I have placed 2 parts right across from each other on a new map in a new experience. (API Access enabled). I have the following test code below and for waypoints, it simply returns ().
Why is it not finding the waypoints between 2 parts?
local path = game:GetService("PathfindingService"):CreatePath()
path:ComputeAsync(workspace.test2.Position, workspace.test.Position)
local waypoints = path:GetWaypoints()
for _, waypoint in pairs(waypoints) do
print(waypoint.Position)
end
print(waypoints)