hello i am making a cat for the dirty rats in my game.
for some reason. the cat stutters when chasing the rats…
[I already tried :SetNetworkOwner(nil)]
hello i am making a cat for the dirty rats in my game.
for some reason. the cat stutters when chasing the rats…
[I already tried :SetNetworkOwner(nil)]
Can you show us the code? Assuming you used Humanoid.MoveToFinished()
then try replacing it with something like:
task.wait( ( wayPoint.Position - next_wayPoint.Position ).Magnitude / cat.Humanoid.WalkSpeed )
I had a similar issue and I believe it was because of welded parts causing extra weight. Make sure every extra part is weightless or added as an accessory