I am making an AI for my game, but it doesn’t pathfind up a rotated truss (my use case is a ladder leaning against something). When I rotate the truss to be straight, it suddenly works. I also tried making a PathfindingLink that went up to the top of the truss, but that didn’t work either.
I’ve looked all over devforum for an answer but can’t seem to find anyone else having
a solution to the same problem.
Any help is appreciated!