Hello! I am makeing a game where their is protocols/alarms and I wanted to know how I could get the effect like the payday 3 ASSAULT IN PROGRESS. https://tenor.com/view/payday-2-payday-pd2-death-sentence-payady-2-death-sentence-gif-17267625918096399204
i found a guy that tried to do something simillar like that heres the link:
Thanks, I will try this out in studio and see how it works.
This works but it keeps going I need it to stay within the frame.
Disregard, i jsut had to turn on clipdescendants
You can enable the value ClipDescendants in the container frame to make it so UI objects within that frame will not be visible if they are not inside the frame
I know this is solved, but Iād suggest using the Tween method of UI objects, such as :TweenPosition() rather than a for loop, as its relatively smoother and allows further customization of its interpolation.
yeah tween really works better, since u could pick easing styles, etc. so it makes the text movement more smooth and customable
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