Players in our game keep losing data and I feel like it’s an issue with throttling. It’s a headache that we don’t know how to properly solve without losing old data so we’re offering 50k+ to fix just that. I still need to restore a bunch of data to people and I don’t want to do it until I know it will stay saved. No tax has to be taken out because we can just pay you with group funds. We’re a little picky about who we chose now because the last person I paid to fix it wasn’t able to and I paid in advance.
Which game is this for? Zombie Rush? What will people who take you up on your offer be working with? An elaborate save system that has lots of inter-dependencies, or just one that saves stats? What kind of data does your game save, and how often does it need to be saved?
I have pretty decent experience with DataStores. I can fix your issue
EDIT: I keep clicking the wrong reply button. Sorry Echo.
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