[ Paying ] - Need a saving and loading script made

I’ve been stuck on this for a while, it isn’t really my strength. A month or two I got so frustrated that I had to take a break from every form of developing for ages, and I steered clear of ROBLOX because I felt too guilty to show my face there. All I’m asking for is a script that automatically saves and loads a players stats (His/her stats, character stats, hats they own, shirts they own, pants they own, guns, vampire abilities, survivor abilities) - that’s quite a few. The stats are arranged in a folder (“inventory”) with different sub-folders, like shirts or abilities, which list bool values with all of the items they own.

But! Now that my exams are done, I think I’m ready to start tackling it again. If it works successfully, I will pay up to 25k R$.
That’s how much I need it XD

If you think you can help me, add me on Skype (script_builder) and I can explain how it works in more detail.

Can you script? I can give you the stat manager on Control for free, and you can look it over, it does basically what you want to do, so the changes should be minimal, but I don’t have time to take on another project though, if you can’t script, or don’t understand Control’s saving script, then I might reconsider making time for you, as what you want sounds pretty simple

Link: PlayerDataManager

[quote] Can you script? I can give you the stat manager on Control for free, and you can look it over, it does basically what you want to do, so the changes should be minimal, but I don’t have time to take on another project though, if you can’t script, or don’t understand Control’s saving script, then I might reconsider making time for you, as what you want sounds pretty simple

Link: PlayerDataManager [/quote]

I can script, I have made all of my games completely by myself. It’s just that this single thing is giving me a problem, since I want to compile it all into one table and save it. But it won’t save, and sometimes people get everything in the shop for free which may be a separate problem.

Also, one thing to worth noting is that there can be upwards of a few hundred items per player. So I’d need to automatically compile the hat names into a list, and I’d add more over time too.

I added you on Skype :wink:

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