Hi, everyone. I have an issue with texturing.
The building has pbr textures, however it is stretched. How are we supposed to make the pbr texture unstretched?
Thanks!
Hi, everyone. I have an issue with texturing.
The building has pbr textures, however it is stretched. How are we supposed to make the pbr texture unstretched?
Thanks!
Believe you can just change the scale of the texture. (never really used pbr textures in roblox before except for the default ones so don’t know where the option is but should be there)
PBR textures are uv wrapped onto meshparts unliked regular texture instances so you can’t change the scale without changing the actual texture unfortunately.
UV map the parts you need PBR applied
What I would do since I am not that familiar with PBR textures, you should make it into a .png or .jpeg (whatever you like) and add a texture with the image uploaded and scale the frames 10 by 10 (the feature is on the property tab of the texture). So the texture can be scaled smaller.