What do you want to achieve?
Good physics for my roblox game
What is the issue?
Up until a few week ago, everything was fine with my roblox game. Suddenly, the physics for PC Players started to bug and the game became unplayable on PC. Here is video evidence of what I mean by “bug in physics”.
Expected Behavior of game on PC
Actual Behavior of game on PC
Actual Behavior of game on Mobile/IPad
NOTE: The above moving platform is only an example of the broken physics! Most of the physics-related items are broken for PC users, here is another example below:
What solutions have you thought of so far?
Other than testing on different devices, I’m not sure what else to try. The bug seems to happen only for PC Physics and not mobile.
Observation: This bug only happens when I play the game on roblox using a PC/Laptop. If I play the game on studio using PC/Laptop, it works fine as expected. So this bug appears only when a user plays the game on a PC/Laptop in Roblox and not Roblox Studio
I’m expierencing similiar issue in my game, however in this case it impacts players. Whenever they reload in my game they are flunged 100k+ studs away. This wasn’t reported or noticed before but following the recent updates they are really common. For a while I haven’t worked on weapons so I’m certain that it isn’t caused due to a mistake on my part.
All we can do is bring attention to this topic, as there’s no sense implementing work-arounds for something that is going to be patched eventually.