Alright, no matter how far I look, I cannot find a single helpful tutorial that is up to date on how to make a procedural island generator using noise. I keep getting this garbage sad excuse of an island which is literally just random noise but fancy. As you can see here:
My current method is creating a 3D noise that essentially just makes hills, then a script converts all of the parts to be on the same Y-Level to make it 2d.
My goal is to get the island generator to resemble this:
The way I’ve seen this accomplished using gradients but I have seen no information on this for Roblox.
I actually found a gif that perfectly illustrates what I’m trying to make possible on Roblox (The first few frames)
How could I effectively create an island Perlin noise generator? All I’m getting right now are hills.