any update on this? it’s irritating having to restart studios every time this bug occurs.
Can confirm that this bug still occurs and is easily replicatable.
This bug still happens and annoys me so much
Yep, it has fully broken most of the rides inside my game…
This is still occurring 9/10/22 11:40am EST after the latest Studio update. Opening a new studio file, or publishing and returning to the same file via website is a lengthy workaround to this problem.
This is an annoying bug that’s been happening to me for a while and I just found a solution. You should be able to fix it in your live studio instance by running the following line of code in the command bar:
UserSettings().UserGameSettings.RotationType = Enum.RotationType.MovementRelative
Cheers!
this can also happen if you are in first person and teleport into a diffrent game
I typed it in the command line and it didn’t work
That code won’t work on the in game command line, but works on the studio command line and in a script
This fixes it for me:
UserSettings():GetService("UserGameSettings").RotationType = Enum.RotationType.MovementRelative
Hey everyone!
A fix for this was released recently, please let us know if you are still experiencing this issue!
Thanks
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