Hobbies, Hobbies! Which today allude the cat(s) I’ve been working on!
Even so, I admit I’m not the greatest animator, in fact, rather new to the topic!
Three animations are visible here, which I would love feedback on your opinions, what you’d like and what I should change to make them:
Good job @Aristotlese, this takes some skill to animate these kind of rigs, I would like to know what kind of Animating tool you have, cause I don’t see how you can animate one mesh like that! Or like 2k parts!?
The model I made was going to be used for mesh deformation, but wouldn’t work in the current version of studio (Aside from Avatar evolution), so I used the knife tool in blender to chop them up into separate parts - Ideally I would use ball joints, but the process took way too much time for me to complete that! 30 Parts in total.
This is like adopt me pets. They animate and do different poses and more stuff that Dreamcraft added to adopt me pets. They are unique because they inserted animations in it.
For one, those models are epic. Secondly, those animations are very nice. It’s so impressive what people can do with animations these days! Keep up the good work!
Adopt me pets?
I’ve noticed they have smooth animations, which I haven’t achieved yet
But I hope to achieve the same modelling and animation prowess as that - some day!