Hello, I’m attempting to animate a pet for a simulator type game.
When the HumanoidRootPart is anchored the animation plays fine, however when it’s unanchored the animation doesn’t play at all. The AlignOrientation and AlignPosition are used for the pet following system.
How could I make the animation play while the HumanoidRootPart is unanchored? Or better yet, is there a way for me to get the animation to work without the HumanoidRootPart at all?
Thank you!