Hello everyone, I’ve made a sphere with balls inside with a part to mix them.
But The balls are not mixed like i want…
The situation :
Here the mixer script :
while wait() do
script.Parent.CFrame = script.Parent.CFrame * CFrame.Angles(math.rad(1), 0, 0)
Moving something with cframe does not tell the physics engine that it’s moving, only that its position has changed. Its possible that with a small enough object it can “sleep through” the collisions it should have. Have you tried using a HingeConstraint motor instead?
Yes but it don’t work too… But when i’m near of the balls, they moves
Only when I touch them (30 letters)