Physic Problem / Not resolved

Hello everyone, I’ve made a sphere with balls inside with a part to mix them.

But The balls are not mixed like i want…

The situation :

Here the mixer script :

while wait() do
	script.Parent.CFrame = script.Parent.CFrame * CFrame.Angles(math.rad(1), 0, 0)
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Moving something with cframe does not tell the physics engine that it’s moving, only that its position has changed. Its possible that with a small enough object it can “sleep through” the collisions it should have. Have you tried using a HingeConstraint motor instead?


Yes but it don’t work too… But when i’m near of the balls, they moves

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Only when I touch them (30 letters)

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