Summary
It appears that some recent change or new issue is causing our newest train chassis is act oddly, with the position of the train’s cars not being in the right location.
This is the first chassis we’ve made that controls it from the client side using network ownership and local velocity changes. It was first observed earlier today.
Our other trains on our older chassis which are controlled server side do not have this issue.
Based on a video taken from the driver of the train, the train is fine on the client’s end, but might be messed up server side, which is triggering our auto delete script and is likely why it looks weird for other players.
Expected Results
Train should move and be controlled normally and be at its normal location.
Actual Results
Some cars of a train are being teleported to a different location
Game
Screenshots


