[Inverse Kinematics] EndEffector must be a descendant of ChainRoot
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1
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60
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March 25, 2025
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Characters fall through the ground after sitting in a vehicle that gets removed
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0
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101
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March 24, 2025
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Multiple shapecasting precision issues/erroneous collisions
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2
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131
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March 24, 2025
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Character Ground Controller Fails After SensedPart Reparenting
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3
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149
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March 24, 2025
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AirController.MaintainLinearMomentum doesn't respect UpDirection when it is disabled
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0
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69
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March 23, 2025
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PivotTo() does not work from the server if an Instance is created from a local script
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7
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145
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March 24, 2025
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WorldModel looses CollisionGroupId causing collision groups to be ignored in Raycasts and etc
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0
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60
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March 23, 2025
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Physics Character Controller Incorrectly Reacts to Network Ownership
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1
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110
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March 22, 2025
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BallSocketConstraints break when custom client position replication is enabled.
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0
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59
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March 22, 2025
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Sleeping Parts system is completely broken, refusing to keep parts with slow-moving constraints awake
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17
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1573
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March 21, 2025
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CanCollide and CanTouch randomly don't work when turned on in game
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1
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98
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March 21, 2025
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AlignOrientation is unreliable and unstable at certain angles & velocities
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2
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296
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March 20, 2025
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Torque is unstable compared to AngularVelocity when combined with spring assembly
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1
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116
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March 20, 2025
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Client-side Animations Contribute to Server-side stepAnimatedJoints MicroProfiler Label
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0
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93
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March 19, 2025
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Part clipping through each other
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1
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122
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March 18, 2025
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Physics and/or client sided movement change causing odd train chassis behavior
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9
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685
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March 18, 2025
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Ragdoll Physics Not Replicated To Server Anymore (Broken By Roblox Update)
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3
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253
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March 14, 2025
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Collisions are often detected one frame late
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8
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503
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March 14, 2025
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Inconsistent CollisionGroup behavior
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2
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264
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March 13, 2025
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Setting an object to Massless (or welding a part to HRP) fires .TouchEnded on any part you're in
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5
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372
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March 13, 2025
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Humanoid mass treated differently compared to other masses
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3
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194
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March 13, 2025
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The BaseSpeed property of GroundController doesn't update speed accurately
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3
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283
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March 13, 2025
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Big assemblies specifically welded only crashing ingame
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2
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256
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March 12, 2025
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Local parts wont get destroyed under the Fallen Parts Destroy Height
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0
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93
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March 12, 2025
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Shapecasting results in parts being overlapped on unique meshes
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1
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115
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March 11, 2025
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Problem with CollisionGroupSetCollidable
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7
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239
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March 10, 2025
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Changing ControllerManager.BaseMoveSpeed during controller transitions causes characters to become slippery
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2
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287
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March 10, 2025
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Controller Part Sensor can be in an invalid state when checking Terrain
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2
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260
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March 9, 2025
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Humanoid is infinitely spinning and floating by an unknown force after applying mover constraint
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6
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401
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March 8, 2025
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.Touched Events Unreliable
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2
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242
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March 6, 2025
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