Terrain Water can allow you to swim on land.
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0
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80
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May 2, 2025
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Unanchored Part Physics Differ on Startup
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2
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195
|
May 1, 2025
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Anchoring/Unanchoring During Animation Causes Assembly Center Of Mass Being Incorrectly Evaluated
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0
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136
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April 26, 2025
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Collision groups are not working properly
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2
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194
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April 24, 2025
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BasePart:ApplyImpulse waits until part is in workspace.
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1
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169
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April 24, 2025
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Client Replication + Collision Issues
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1
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242
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April 23, 2025
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Parenting a model under a player character causes issues with the player's physics
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4
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367
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April 18, 2025
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High framerate causes swimming physics to enter hyperdrive
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7
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527
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April 20, 2025
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An inexplicable force
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4
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251
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April 20, 2025
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Multiple shapecasting precision issues/erroneous collisions
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4
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371
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April 17, 2025
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PlatformStanding Humanoids cause unexpected behavior near moving objects
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3
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182
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April 30, 2025
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Player can jump over tall unanchored parts while their jump height does not allow the player to jump that high
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4
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246
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April 16, 2025
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Resizing parts that use mechanical constraints freeze
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8
|
266
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April 16, 2025
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Incorrect AssemblyRootPart selection
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2
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176
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April 16, 2025
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Client tries to predict physics when it didn't happen
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7
|
266
|
April 15, 2025
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Non-Player rigs' joints reconnect after touch
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0
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141
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April 12, 2025
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Layered Clothing Lag Spikes while resizing
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7
|
580
|
April 10, 2025
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EditableMeshs Collision Box Innacurate to Fidelity Views
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3
|
238
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April 10, 2025
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Unusual collision physics between thin parts.
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1
|
150
|
April 9, 2025
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(Bug) Humanoids Wont Detect Ground When they Fall On their Back (or sides) From Swimming State!
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0
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176
|
April 2, 2025
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Humanoids frozen until they jump
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7
|
504
|
April 8, 2025
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Physics Character Controller Incorrectly Reacts to Network Ownership
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2
|
248
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April 5, 2025
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Random Bumpiness on Smooth Surfaces
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|
16
|
589
|
April 4, 2025
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Unable to progress Tycoon Incremental due to immense physics lag on low-end devices
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3
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208
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March 31, 2025
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BallSocketConstraints break when custom client position replication is enabled.
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2
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183
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March 30, 2025
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Changing ControllerManager.BaseMoveSpeed during controller transitions causes characters to become slippery
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5
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351
|
March 28, 2025
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Local parts wont get destroyed under the Fallen Parts Destroy Height
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1
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162
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March 28, 2025
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Constraint limits have small margin of error
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5
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346
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March 28, 2025
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The BaseSpeed property of GroundController doesn't update speed accurately
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4
|
334
|
March 28, 2025
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Client-side Animations Contribute to Server-side stepAnimatedJoints MicroProfiler Label
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2
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194
|
March 27, 2025
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