Physics Based Swinging Using SpringConstraints

Hello, So I’ve been working on a new project for spider-man web swinging and thought to make a physics-based swing using spring constraints and ropes. This is the result:

I’m sure with some Camera effects and animating it would get a nice effect But would like some feedback On how it looks

5 Likes

The swinging seems really cool. You’re true about the animation and camera effects.
I’ll also suggest making it so that the webs stick automatically to walls when pressing the “Q” or another key.
Keep it up!

3 Likes

Looks very cool! But I’m wondering how you make the player have velocity when deleting the rope because I am making a grappling hook and struggling with this