Physics is not a valid member of Humanoid "Workspace.ItzBloxyDev.Humanoid"

I am getting the error in the title when change humanoid state type:

player.Character.Archivable = true
					local clone = player.Character:Clone()
					clone.Head.Time:Destroy()
					clone.Parent = workspace
					local explosion = Instance.new("Explosion")
					explosion.ExplosionType = Enum.ExplosionType.NoCraters
					explosion.BlastPressure = 0
					explosion.Position = clone.HumanoidRootPart.Position
					explosion.Parent = clone.HumanoidRootPart
					explosion.DestroyJointRadiusPercent = 0
					explosion.BlastRadius = 8
					
					module:RigPlayer(clone)
					task.wait()
					clone.Humanoid:ChangeState(Enum.HumanoidStateType.Physics)

please help.

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