QuickFix 3/20/25:
Simulation Timeline
- Simulation will now automatically stop when object gets deleted during playing.
- Parts that no longer exist but somehow still in the simulated objects list will be cleared upon playing to prevent output spam.
- Scripts that get deleted in the Explorer will also clear from the script list to match the behavior of parts.
I’m currently gonna work on adding debug information for parts and contraints simulated.
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QuickFix 5/8/25:
Very small fix regarding the plugin spawning a new camera everytime you joined a game, the plugin now properly unloads tje camera when leaving a place. Also the camera is renamed to avoid confusion with the default camera.
Anyone using the plugin, how useful would a option to record property and attributes in simulated parts over time and plotted into a line chart be to y’all?
Recently i haven’t been doing anything physics related so i haven’t use the plugin much myself.