Pilot mode jojo

So within jojo there is an ability some stands have such as Whitesnake where they can leave the users body and move on their own like they are sentient. What I am wondering is which method I should use out the two I have identified.

  1. I could clone the character and make it seem like the users body while the real body is invisible and the stands offset from the character is 0 making it seem like the stand left the body and they are controlling it

  2. Make custom controls for the stand to be able to move on its own while the real body is actually left behind and the camera follows the stand

The only reason why I am hesitant is because I know the custom controls will be harder by games like YBA made custom controls since when you chat it goes above your body instead of over the stand meaning they made custom controllers(same when they hold tools)

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I would honestly go with something like #2. Have the player control the stand by using WASD as if it were their character. You can use the move direction of the humanoid or (preferably) get it from the player controls module.

This gets where they are trying to go and use some magic to make it match with the camera to get it to function smoothly. Then I would just have a check to see if the stand gets hit to damage the player.

You can get the move direction from the module like so:

Controls:GetMoveVector()
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