my game has high ping when loading in an area of my map but then after its fully loaded the ping returns to normal
basically I dont want any ping spikes when loading in an area and the ping issues are 100% map related so Im wondering what settings I should do for streamingenabled and for the map itself? How can I make the ping issues less of an issue or completely get rid of it?
Loading a map can cause a lot of lag, so you can do something similar to what Build A Boat For Treasure does, and loop through every object in the map and place it into the workspace, and then waiting a bit.
Might take a while to load, but it will decrease ping by a big amount
What you can also try is loading it all when the player joins and putting a loading screen in the game (if the game isnt too big) or indeed making the gameplay pause for it to load.