-
What do you want to achieve? I want to pivot my vehicle to a specific Part’s CFrame.
-
What is the issue? The vehicle flings a little bit when i use PivotTo() and its not on the right place.
-
What solutions have you tried so far? I haven’t tried anything, because i don’t know what to do.
May you please show your code?
It’s hard for me to help without seeing what you have done.
Well its just
local car = workspace.Car
wait(2)
car:PivotTo(workspace.TeleportPos.CFrame)
Btw this is code that i just made its not my code, but it works the same way
Sorry for the late response btw
What does the area that the car is teleporting to look like? Terrain and other complex objects could cause problems with how the car fits into that area.
Its the baseplate and a invisible part Called CarTeleportPos. And again sorry for the late response. I dont know why im not getting notifications.
The issue is resolved. Thanks to everyone that tried to help