script.Parent.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
--effects
local splashSound = Instance.new("Sound")
splashSound.SoundId = "rbxassetid://137304720"
splashSound.PlayOnRemove = true
local splashEffectPart = Instance.new("Part")
splashEffectPart.CanCollide = false
splashEffectPart.Transparency = 1
splashEffectPart.Anchored = true
local pos = hit.Parent.HumanoidRootPart
splashEffectPart.Position = Vector3.new(pos.Position.X, 1, pos.Position.Z)
local splashEffect = Instance.new("ParticleEmitter")
splashEffect.Parent = splashEffectPart
splashEffect.Color = ColorSequence.new(Color3.fromRGB(82,124,174))
splashEffect.LightEmission = 0.5
splashEffect.Size = NumberSequence.new(3)
splashEffect.Speed = NumberRange.new(10)
splashEffect.Rate = 25
splashEffect.Lifetime = NumberRange.new(.9)
splashEffect.Transparency = NumberSequence.new(0, 1)
splashSound.Parent = splashEffectPart
splashEffectPart.Parent = game.Workspace
splashEffect:Emit(10)
--teleportation
wait()
hit:PivotTo(game.Workspace.SpawnLocation.CFrame)
splashSound:Play()
wait(.5)
splashEffectPart:Destroy()
end
end)
thats the full script. you probably dont need all of it, but considering i have no idea whats going wrong, i have no idea whats relevant either. so, here it is. basically, i jump onto the baseplate, and i get teleported back to the spawn location. this works once, and never again. the weirdest part? everything else in the script does, i jump back onto the baseplate and the splash effect happens, but no teleportation.