Pixelating a ViewportFrame

Im trying to make a mini map, my initial idea was a View port frame with a pixelated view so it looks decent, I’ve made the mini map and its fully scripted except I have no idea how to “pixelate” it, im also not aware of how most people make mini maps, so any suggestions would be nice.

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Srry, but why would you pixelating the viewport?

Else, you could just export a image over the Map in a imageeditor like Paint.NET, pixelate the ViewportFrame and import it in Roblox. Then, you update your Minimap Code and you have it. You could use the pixelated image as background and update the players position or something else.

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What if you want to do a pixelation transition?
What if you want characters in a viewportframe to be pixelated before you unlock them?
What if you want a quick and easy way to create pixelated models in a 2D world where everything is pixelated, even the character?
There are plenty of reasons to do anything. So my question is “why doesn’t the feature exist?”

I’ve stopped being on Roblox (game deving in genera) for a while and I’ve only seen this by pure chance, so the following thing may be stupid from my part (in that case I apologise in advance) : as said there are plenty of reasons to do something, but there are only a few (or in some situations one) reason to do said thing: you could indeed do 5 + 5 in order to obtain 10, or you could fill up an entire book with very complicated calculations and still get 10. There are infinite possibilities to get 10 in fact. Why am I saying this? The reason is that: why would you take a harder route when 5 + 5 just achieves what you want? Taking that example into this topic: the programmer wanted nearly 4 years ago (damn, I feel old now) to create a pixelated mini map without specifying anything else, so if you want a plain, normal map, I thought that the easiest solution to this problem would be to just… draw a map and use the image of the map instead of scripting it. After all, if I were to take a real life map, it would be static and not dynamic (I wouldn’t see an NPC moving around the map, heck I wouldn’t see an NPC at all: I’d just see the thing that the map is supposed to show, like a grocery shop and etc.) Had they asked for a map with feature, then the answer would have been different.

TL;DR: Sorry for writing so long, but it basically boils down to: the way the question was phrased and finding one of the many solutions to the question itself that works best in this context and thus avoiding some mental gymnastics.

I don’t really get this question since… an answer would be that OP never asked for such a feature to begin with?