All pixels are sometimes duplicated for seemingly no reason. My most common issues include the UI stroke and UI padding which have been extremely annoying to work with since this issue has started. have I have a test place set up which demonstrates where the bugs are commonly found. Here is the link (place is uncopylocked)
When you join you should clearly see the following UI bugs such as:
Im using offset at 1 for padding but it should just be one pixel on each side but its not and creating extra pixels. On the UI stroke im using thickness 2 and miter.
Are you using display scaling or other scale values (scale position, scale size, UIScale.Scale, etc.)? Especially with display scaling, this issue occurs, probably because sometimes a 1 pixel element spans 2 pixels.
I’m not too sure about how Roblox renders these items internally, however, there is no anti-aliasing, which is a good indicator that pixels drawn between two pixels will fill both pixels.
Since you’re using scale values, this is very likely to happen. Here I’m using purely offset as well as a whole number screen scaling factor:
This has happened to others so many times before so let me say it one last time. It is not roblox. You have dlss on. AI generated frames. It’s your computer, not roblox.
I am pretty sure you can disable them in the nvidia app. I am not at my main computer and the current one I am using has a GTX 1660, One generation before the RTX series meaning that I am locked out of using these features. AI Upscaling
Uhhhh so it seems i cannot find the setting in the control panel is there anything i could be missing?
Edit: It appears that there is no upscaling setting or any screen augmentation settings in the control panel that would affect my game
Hey, do you know where the setting for the upscaling is because i’ve disabled all the ones i’ve found but nothing has changed. Do you know whats wrong?